Hallo ich habe ein Probleme beim Kompilieren ich habe die akutelle Standart sources von Teeworlds, und habe folgenge programme installiert:
-Phyton
-VisualStudio 2009
-bam-0.4.0
Und dann steht das da:
Setting environment for using Microsoft Visual Studio 2008 x86 tools.
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC>cd C:\Test\source
C:\Test\Source>\bam-0.4.0\bam
Das System kann den angegebenen Pfad nicht finden.
C:\Test\Source>C:\Test\bam-0.4.0\bam
auto configuration
configuration:
AUTO compiler cl
AUTO stackprotector yes
AUTO zlib not found
AUTO sdl using supplied win32 libraries
AUTO freetype using supplied win32 libraries
notes:
saved configuration to 'config.lua'
[ 1/133] #1 c++ src/engine/shared/compression.cpp
[ 2/133] #1 c++ src/engine/shared/config.cpp
[ 3/133] #1 c++ src/engine/shared/console.cpp
[ 4/133] #1 c++ src/engine/shared/datafile.cpp
[ 5/133] #1 c++ src/engine/shared/demo.cpp
[ 6/133] #1 c++ src/engine/shared/econ.cpp
[ 7/133] #1 c++ src/engine/shared/engine.cpp
[ 8/133] #1 c++ src/engine/shared/filecollection.cpp
[ 9/133] #1 c++ src/engine/shared/huffman.cpp
[ 10/133] #1 c++ src/engine/shared/jobs.cpp
[ 11/133] #1 c++ src/engine/shared/kernel.cpp
[ 12/133] #1 c++ src/engine/shared/linereader.cpp
[ 13/133] #1 c++ src/engine/shared/map.cpp
[ 14/133] #1 c++ src/engine/shared/mapchecker.cpp
[ 15/133] #1 c++ src/engine/shared/masterserver.cpp
[ 16/133] #1 c++ src/engine/shared/memheap.cpp
[ 17/133] #1 c++ src/engine/shared/network.cpp
[ 18/133] #1 c++ src/engine/shared/network_client.cpp
[ 19/133] #1 c++ src/engine/shared/network_conn.cpp
[ 20/133] #1 c++ src/engine/shared/network_console.cpp
[ 21/133] #1 c++ src/engine/shared/network_console_conn.cpp
[ 22/133] #1 c++ src/engine/shared/network_server.cpp
[ 23/133] #1 c++ src/engine/shared/packer.cpp
[ 24/133] #1 c++ src/engine/shared/ringbuffer.cpp
[ 25/133] #1 c++ src/engine/shared/snapshot.cpp
[ 26/133] #1 c++ src/engine/shared/storage.cpp
[ 27/133] #1 c src/base/system.c
[ 28/133] #1 c++ src/engine/server/register.cpp
[ 29/133] #1 c++ src/engine/server/server.cpp
[ 30/133] #1 c++ src/game/collision.cpp
[ 31/133] #1 network_header > src/game/generated/protocol.h
bam: 'src/game/generated/protocol.h' error -1
bam: 'src/game/generated/protocol.h' removed because job updated it even it fail
ed.
[ 32/133] #1 c++ src/game/layers.cpp
[ 33/133] #1 c++ src/game/localization.cpp
[ 34/133] #1 server_content_header > src/game/generated/server_data.h
bam: 'src/game/generated/server_data.h' error -1
bam: 'src/game/generated/server_data.h' removed because job updated it even it f
ailed.
[ 35/133] #1 c++ src/game/server/gamemodes/dm.cpp
[ 36/133] #1 c++ src/game/server/gamemodes/mod.cpp
[ 37/133] #1 c src/engine/external/zlib/adler32.c
[ 38/133] #1 c src/engine/external/zlib/compress.c
[ 39/133] #1 c src/engine/external/zlib/crc32.c
[ 40/133] #1 c src/engine/external/zlib/deflate.c
[ 41/133] #1 c src/engine/external/zlib/gzio.c
[ 42/133] #1 c src/engine/external/zlib/infback.c
[ 43/133] #1 c src/engine/external/zlib/inffast.c
[ 44/133] #1 c src/engine/external/zlib/inflate.c
[ 45/133] #1 c src/engine/external/zlib/inftrees.c
[ 46/133] #1 c src/engine/external/zlib/trees.c
[ 47/133] #1 c src/engine/external/zlib/uncompr.c
[ 48/133] #1 c src/engine/external/zlib/zutil.c
[ 49/133] #1 rc other/icons/teeworlds_srv_cl.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation. All rights reserved.
[ 50/133] #1 client_content_header > src/game/generated/client_data.h
bam: 'src/game/generated/client_data.h' error -1
bam: 'src/game/generated/client_data.h' removed because job updated it even it f
ailed.
[ 51/133] #1 c++ src/game/client/lineinput.cpp
[ 52/133] #1 c++ src/game/client/render_map.cpp
[ 53/133] #1 c++ src/game/client/ui.cpp
[ 54/133] #1 c++ src/engine/client/client.cpp
[ 55/133] #1 c++ src/engine/client/friends.cpp
[ 56/133] #1 c++ src/engine/client/graphics.cpp
[ 57/133] #1 c++ src/engine/client/input.cpp
[ 58/133] #1 c++ src/engine/client/serverbrowser.cpp
[ 59/133] #1 c++ src/engine/client/sound.cpp
[ 60/133] #1 c++ src/engine/client/text.cpp
[ 61/133] #1 c++ src/game/editor/auto_map.cpp
[ 62/133] #1 c++ src/game/editor/layer_game.cpp
[ 63/133] #1 c++ src/game/editor/popups.cpp
[ 64/133] #1 c src/engine/external/pnglite/pnglite.c
[ 65/133] #1 c src/engine/external/wavpack/bits.c
[ 66/133] #1 c src/engine/external/wavpack/float.c
[ 67/133] #1 c src/engine/external/wavpack/metadata.c
[ 68/133] #1 c src/engine/external/wavpack/unpack.c
[ 69/133] #1 c src/engine/external/wavpack/words.c
[ 70/133] #1 c src/engine/external/wavpack/wputils.c
[ 71/133] #1 rc other/icons/teeworlds_cl.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation. All rights reserved.
bam: error: a build step failed
C:\Test\Source>
Hoffe mir kann jemand helfen
-Phyton
-VisualStudio 2009
-bam-0.4.0
Und dann steht das da:
Setting environment for using Microsoft Visual Studio 2008 x86 tools.
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC>cd C:\Test\source
C:\Test\Source>\bam-0.4.0\bam
Das System kann den angegebenen Pfad nicht finden.
C:\Test\Source>C:\Test\bam-0.4.0\bam
auto configuration
configuration:
AUTO compiler cl
AUTO stackprotector yes
AUTO zlib not found
AUTO sdl using supplied win32 libraries
AUTO freetype using supplied win32 libraries
notes:
saved configuration to 'config.lua'
[ 1/133] #1 c++ src/engine/shared/compression.cpp
[ 2/133] #1 c++ src/engine/shared/config.cpp
[ 3/133] #1 c++ src/engine/shared/console.cpp
[ 4/133] #1 c++ src/engine/shared/datafile.cpp
[ 5/133] #1 c++ src/engine/shared/demo.cpp
[ 6/133] #1 c++ src/engine/shared/econ.cpp
[ 7/133] #1 c++ src/engine/shared/engine.cpp
[ 8/133] #1 c++ src/engine/shared/filecollection.cpp
[ 9/133] #1 c++ src/engine/shared/huffman.cpp
[ 10/133] #1 c++ src/engine/shared/jobs.cpp
[ 11/133] #1 c++ src/engine/shared/kernel.cpp
[ 12/133] #1 c++ src/engine/shared/linereader.cpp
[ 13/133] #1 c++ src/engine/shared/map.cpp
[ 14/133] #1 c++ src/engine/shared/mapchecker.cpp
[ 15/133] #1 c++ src/engine/shared/masterserver.cpp
[ 16/133] #1 c++ src/engine/shared/memheap.cpp
[ 17/133] #1 c++ src/engine/shared/network.cpp
[ 18/133] #1 c++ src/engine/shared/network_client.cpp
[ 19/133] #1 c++ src/engine/shared/network_conn.cpp
[ 20/133] #1 c++ src/engine/shared/network_console.cpp
[ 21/133] #1 c++ src/engine/shared/network_console_conn.cpp
[ 22/133] #1 c++ src/engine/shared/network_server.cpp
[ 23/133] #1 c++ src/engine/shared/packer.cpp
[ 24/133] #1 c++ src/engine/shared/ringbuffer.cpp
[ 25/133] #1 c++ src/engine/shared/snapshot.cpp
[ 26/133] #1 c++ src/engine/shared/storage.cpp
[ 27/133] #1 c src/base/system.c
[ 28/133] #1 c++ src/engine/server/register.cpp
[ 29/133] #1 c++ src/engine/server/server.cpp
[ 30/133] #1 c++ src/game/collision.cpp
[ 31/133] #1 network_header > src/game/generated/protocol.h
bam: 'src/game/generated/protocol.h' error -1
bam: 'src/game/generated/protocol.h' removed because job updated it even it fail
ed.
[ 32/133] #1 c++ src/game/layers.cpp
[ 33/133] #1 c++ src/game/localization.cpp
[ 34/133] #1 server_content_header > src/game/generated/server_data.h
bam: 'src/game/generated/server_data.h' error -1
bam: 'src/game/generated/server_data.h' removed because job updated it even it f
ailed.
[ 35/133] #1 c++ src/game/server/gamemodes/dm.cpp
[ 36/133] #1 c++ src/game/server/gamemodes/mod.cpp
[ 37/133] #1 c src/engine/external/zlib/adler32.c
[ 38/133] #1 c src/engine/external/zlib/compress.c
[ 39/133] #1 c src/engine/external/zlib/crc32.c
[ 40/133] #1 c src/engine/external/zlib/deflate.c
[ 41/133] #1 c src/engine/external/zlib/gzio.c
[ 42/133] #1 c src/engine/external/zlib/infback.c
[ 43/133] #1 c src/engine/external/zlib/inffast.c
[ 44/133] #1 c src/engine/external/zlib/inflate.c
[ 45/133] #1 c src/engine/external/zlib/inftrees.c
[ 46/133] #1 c src/engine/external/zlib/trees.c
[ 47/133] #1 c src/engine/external/zlib/uncompr.c
[ 48/133] #1 c src/engine/external/zlib/zutil.c
[ 49/133] #1 rc other/icons/teeworlds_srv_cl.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation. All rights reserved.
[ 50/133] #1 client_content_header > src/game/generated/client_data.h
bam: 'src/game/generated/client_data.h' error -1
bam: 'src/game/generated/client_data.h' removed because job updated it even it f
ailed.
[ 51/133] #1 c++ src/game/client/lineinput.cpp
[ 52/133] #1 c++ src/game/client/render_map.cpp
[ 53/133] #1 c++ src/game/client/ui.cpp
[ 54/133] #1 c++ src/engine/client/client.cpp
[ 55/133] #1 c++ src/engine/client/friends.cpp
[ 56/133] #1 c++ src/engine/client/graphics.cpp
[ 57/133] #1 c++ src/engine/client/input.cpp
[ 58/133] #1 c++ src/engine/client/serverbrowser.cpp
[ 59/133] #1 c++ src/engine/client/sound.cpp
[ 60/133] #1 c++ src/engine/client/text.cpp
[ 61/133] #1 c++ src/game/editor/auto_map.cpp
[ 62/133] #1 c++ src/game/editor/layer_game.cpp
[ 63/133] #1 c++ src/game/editor/popups.cpp
[ 64/133] #1 c src/engine/external/pnglite/pnglite.c
[ 65/133] #1 c src/engine/external/wavpack/bits.c
[ 66/133] #1 c src/engine/external/wavpack/float.c
[ 67/133] #1 c src/engine/external/wavpack/metadata.c
[ 68/133] #1 c src/engine/external/wavpack/unpack.c
[ 69/133] #1 c src/engine/external/wavpack/words.c
[ 70/133] #1 c src/engine/external/wavpack/wputils.c
[ 71/133] #1 rc other/icons/teeworlds_cl.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation. All rights reserved.
bam: error: a build step failed
C:\Test\Source>
Hoffe mir kann jemand helfen
MFG:
allgamer4
Eigenen kostenlosen Teeworlds Server? --> Ag4-Hosting.de
allgamer4
Eigenen kostenlosen Teeworlds Server? --> Ag4-Hosting.de