With this topic I would like to open a discussion about the new 0.6.0 teeworlds maps.
In my oppinion, the new ctf2 map and the new ctf4 map are not as good as the old one.
But first of all, let's talk about ctf2:
The old ctf2 map was kept as simple as possiple. In the new version of the ctf2 map, the desing is just too much. What I am trying to say is that the scatches on the map are irritating and the longer middle part of it changed the movement of it quite a lot. I think the old map was a lot better, from the gameplay side of view and of the design side.
Now ctf4:
Ctf4 was one of the most played maps in teeworlds, so why should it get taken out? The new ctf4 is completely different. It is not based on the old ctf4, thats why I think it should be called ctf8 and not ctf4. I know the devs don't realy care about instagib, but ctf4 is, will always be, and was the mostly played instagib map. I am saying please to teeworlds to call the 0.6.0 ctf4 map ctf8 and call the old map ctf4 again. The new map is just Bad, it has no movement at all without a rocket and it is not playable against dyn cam players for static cam players. Please change it back !
Now in General:
When I open up teeworlds 0.6 and I am joining into a new server with a new map, I am starting to thing: 'Am I in a grafis showroom?' The answer to this is obvously no but I am straight away starting to fell and think that! - This is not good. The grafics are irretating as said!
Teeworlds:
The 0.6.0 release is great but please give teeworlds the old standart maps back !
with kind regards
The Pro ''